Fallout — probably the most anticipated game of this Fall, save Gears of War 2. While many reviews have come out recently adoring it, I’m here to give a third-party, hype-free, I’ve-never-played-oblivion opinion.
For what it’s worth, Fallout 3 is immense. Its also a little scary. At first. Now, in the Bethesda massive rpg universe, ‘at first’ means the first ten hours. So be sure to want something to do for a while, because Fallout will be a loooooooong game. I’m about 25 hours in, haven’t finished it, but I think I’m well in enough to have review. I am a college student, I don’t have unlimited free time, so I can’t finish a 40-50 hour game over the weekend like some of you.
I’m gonna be honest with you all: at first, I didn’t really care for Fallout 3. I mean, yeah, it was fun, I liked it alright, but it was by no means 9/10 material. It was above average for me. This is because the combat felt a little clunky, the world was just too massive for me to know what to do with, and it seemed like it was way too open-ended for its own good. I didn’t know how to fight, what to do next, where to go, who to talk to. With a game like this, it doesn’t like to ‘lead’ you anywhere, you just kinda gotta do something yourself. There’s no ‘right’ thing to do, you just do. And maybe find a quest and complete it. Because of this, Fallout 3 was hard for me to get into. I didn’t have clear objectives, I didn’t know where I should be venturing to and where to avoid (I’m an old-school rpg player, and back in the day there were some places you just aren’t supposed to go to yet). That and the fact that EVERY action you take has an effect on your enviroment. Be sure not to ‘accidently’ steal anything from someone’s house while their looking, because they will hurt you. And if you hurt them, the whole town will kill you. And if that’s your only save file, you’re screwed. This happened to me once, but I learned my lesson.

Ah, the open wasteland...
That being said, the problem I have with the game is that it gives you limitless freedom all the time. There are no rules. But something bad will happen if you do some things sometimes. Because of that, you’re unsure of what you are ‘supposed’ to be doing.
But, once you get over the fact that Fallout works like the real world — shot at someone, and he’ll shoot back, steal and you will be run out of town — and play accordingly, you’ll be alright. The fact that its easy to screw your game up so frickin’ much with one wrong move is scary — at first. Ok, its scary all the time, but its the price that this game had to pay for being so frickin’ immense.
That single gripe aside, Fallout 3 is an amazing game. Not really amazing in the sense that it has super-high production values, great storyline, great graphics, characters, gameplay mechanics, etc. No…it doesn’t really do anything new with any of that stuff. But its great because its so frickin’ huge. You can do whatever you want and really build your character any way you see fit. The brilliance of Fallout 3 is that it gives you so much freedom. Sometimes you don’t know what to do with it, but once you see the ruins of D.C. for the first time, you’ll realize how great an idea for a game this was. Because, frankly, its damn fun to play.
The combat isn’t perfect, but its enjoyable. At first, it will seem clunky. You won’t know what to do. You’ll have a 10mm pistol and a hunting rifle and be going up against three super mutants with assault rifles. It’ll seem like you’re screwed. At first, you will be screwed…you’re arsenal isn’t too realized until a while into the game. But once you get your first Chinese Assault Rifle and shotgun, you’ll realize that combat isn’t so bad. The beginning of the game really shows of how clunky the system can be. It’s FPS sometimes, which isn’t too amazingly responsive, and RPG-inspired, pause time and choose your attack carefully — called VATS. At first, the game will seem like you’ll need VATS and you will be fighting in it extensively. FPSing will be the death of you. It’ll seem like you just go in cover, wait for your AP to recharge, then pop out, go into VATS and take alot of headshots. This will be true when you have a pistol and a rifle. But sooner or later, you’re arsenal will grow, and you’ll find that combat is exciting and rewarding. You’ll amass a huge amount of weapons, you’ll get a dog, and most of all you’ll be able to blow a super mutants head off with a carefully placed assault rifle barrage to the head. It’s a lovely sight, watching a big mutant go all rag-doll physics on you after you blow their face off. That, above all, is the most rewarding aspect of this game.

Meet VATS - in Fallout 3, this is your best friend.
As you gain more skills, weapons, and equiment, combat becomes more fun and entertaining. The enemy AI is still terribly pitiful, but it would be too much of a difficulty trying to deal with a smart enemy in a game that is an RPG first and and FPS second. Given this fact, everything else just falls together. Once you accept the fact that you are playing an RPG in which your primary objective is to explore the world around you, you’ll love it. I frequently found myself taking a detour from my quest path to explore old, abandoned buildings and mysterious settlements. Most of the time these just have more enemies and equipment, but sometimes, you’ll find even more quests to take on.
Fallout 3 is not a game for everyone, though. Those with short attention spans or people who like gaming for a sparse half an hour a day: this game is not for you. This is more geared toward the old-school, hardcore gamer who loves getting each and everything out of their game. If that is your mindset, Fallout 3 is just loaded with content that’ll make you keep coming back for more. It never really gets old, and at time is seems too immense. Just remember: its a game, you can always come back to it.
The only downsides to Fallout 3 come in its design, an inherent flaw that could not be polished over no matter how hard one tries: the world is enormous. This is both the greatest draw to the game and the hardest pill to swallow. As a gamer, you grew up being told what to do and where to go, but with Fallout 3, all bets are off. The limitless freedom it gives you is both exciting and scary. You’re character’s life is completely in your hands. You don’t want to piss anyone off or say the wrong thing. One wrong move and you could be shot at by everyone in town. This feature is both amazing and frightening. When all is said and done, though, you have to play Fallout 3 with multiple save files, with your head on straight, and with no objectives in mind. Just play for the sake of playing and you’ll get the most out of it.

You're low on health, bullets screaming at you, the Super Mutant hasn't a scratch, you have enough AP for one shot, a 33% chance for a headshot, and you swoop into VATS with your lowly hunting rifle and -- this is what the best moments in Fallout 3 are made of.
The RPG elements of Fallout 3 are brilliant. Your handy PIP-BOY 3000 serves as your menu screen at your home base. It displays a multitude of information: the world map, your local map, all items your carrying, equipment, your character’s status, Skills, Perks, quests, Notes, and Radio. Everything you would ever need to know about your character is in there. You’ll spend a lot of time there too, its the central hub of the game — displaying all vital information. The RPG system, however, is just as advanced as the PIP-BOY’s features claim. You gain XP from fighting, questing, exploring, lockpicking, hacking, and the like. Anything that uses your skills grants XP. Gain enough, and you’ll level up. This isn’t just generic “increase some stats and be done” level-up, either. Fallout 3 gives the player the option to invest Skill Points in a multitude of categories to improve their skills. Not just combat skills, either. Anything from medicine to repair, explosives to science, sneaking to speech. Its all there. Other than that, you get to choose one perk per level. There are a whole slew of them, some yet discovered. They all do a variety of things, and there is no way to get them all on one play through. The perks really make this game shine, and give the player the power to really mold their character. Are you a rambo, combat-heavy player, or a smart, deliberate player? The perks can shape your character into what kind of wastelander you want to be. And not all are leveling only–some are gained only on special quests that you do throughout the game. So, it seems like Bethesda hit the RPG elements right — its got enough action to keep you interested, and enough customization to keep you playing for a long, long time. The FPS non-VATS combat system is a bit clunky at times, but this is a minor grievance when viewing this game on a whole–that is, as an RPG.
Besides the somewhat clunky FPS combat system (aside from VATS, of course, which is probably the best mechanic in the game) and the frighteningly huge world were there are infinitely many ways to screw yourself (read: your character), Fallout 3 is an amazing game that should not be missed. Anyone who has ever played a Role playing game needs to play Fallout 3. It may be “Oblivion with guns”, but is sure as hell fun.
PROS:
+Limitless Freedom
+Enormous World
+VATS
+SPECIAL/Character Building
CONS:
-Limitless Freedom
-Clunky FPS combat
-Somewhat empty characters
Final Thought:
Fallout 3 is a game that should not be missed by anyone who mildly cares where RPGs are going. It doesn’t innovate over and over, but it puts everything fun about open-ended RPGs together in one great package, leaving out the weak parts. Fallout 3 might not have the best, most interesting storyline, or the most deep, intriguing characters, but it lets the player experience post-apocalyptic D.C. the way he or she wants, and that’s what makes it stands out.
Overall: 9.0/10